Splashery

Playground
Windmill, a still.

Landmarks · Built from a recipe

Windmill

C5 on the major comb. Its drum rings at 524.1 Hz.

Turn it in the PlaygroundTap the picture to strike it.

A windmill uses the wind to do work.

Shelf
Landmarks
Kind
Built from a recipe
Sound
Yes
Hands-on
Yes
Licenses
Own work (made in the page)

Its note

Splashery stretches a drumhead over this Splash's outline, twelve inches across, and finds the ways it can ring. Its lowest is 524.1 Hz, 3 cents sharp of C5. The next fifteen are its overtones, and each one draws its own figure: sand gathers on the lines that stay still.

The sixteen ways Windmill's drum can ring, lowest first.
  1. 1524 Hz
  2. 2778 Hz
  3. 3787 Hz
  4. 4990 Hz
  5. 51019 Hz
  6. 61123 Hz
  7. 71185 Hz
  8. 81224 Hz
  9. 91371 Hz
  10. 101398 Hz
  11. 111416 Hz
  12. 121450 Hz
  13. 131628 Hz
  14. 141632 Hz
  15. 151650 Hz
  16. 161678 Hz

How to play

Tap it for a gust of wind that spins the sails hard.

Its controls

ControlKindRangeStart
A gust of windTap
GustButton

About it

A windmill uses the wind to do work. The wind turns its big sails, and gears inside turn that into the turning of heavy millstones, which grind grain into flour; some windmills pump water instead. In the Netherlands, windmills pumped water out of low land for hundreds of years, so that people could live and farm there.

Its sails always turn in the breeze. Tap it for a gust of wind that spins the sails up hard for three extra turns, then they slow back to their steady pace.

Details

Splats
Opens at 200,000 at Mid Detail, 57,524 at Low, and up to 1,000,000 at Max

Sources and credits

Made in Splashery. Its code is MIT.

Share it

This link opens it in the Playground. To put it on your own page, add the element and one script tag. Every option.

https://splashery.app/play/?toy=windmill<script type="module" src="https://splashery.app/play/src/element.js"></script> <splashery-toy toy="windmill"></splashery-toy>

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