
Photoreal · Capture
Horse Statue
G5 on the minor comb. Its drum rings at 792.5 Hz.
A white marble statue of a horse.
- Shelf
- Photoreal
- Kind
- Capture
- Sound
- Yes
- Licenses
- CC0, MIT, BSD
Its note
Splashery stretches a drumhead over this Splash's outline, twelve inches across, and finds the ways it can ring. Its lowest is 792.5 Hz, 19 cents sharp of G5. The next fifteen are its overtones, and each one draws its own figure: sand gathers on the lines that stay still.

- 1793 Hz
- 2880 Hz
- 3986 Hz
- 41064 Hz
- 51101 Hz
- 61282 Hz
- 71349 Hz
- 81398 Hz
- 91436 Hz
- 101512 Hz
- 111584 Hz
- 121625 Hz
- 131671 Hz
- 141682 Hz
- 151783 Hz
- 161840 Hz
How to play
Tap it to make it rear up.
About it
A white marble statue of a horse. Horses have been carved in stone for thousands of years, from ancient Greek temples to city squares. A real horse is strong and fast, and can sleep standing up: special locks in its legs hold it steady while it dozes.
Tap it and the whole horse above the base rears up onto its hind hooves, prances at the top and lands again with a small bounce. Horses rear up when they are startled or excited, or to show off to other horses.
Sources and credits
| Work | By | License |
|---|---|---|
| Horse Statue 01Turned into splats from the textured 3D model (tools/mesh-to-splats.mjs) with soft studio light baked in, recentered and scaled. | Rico Cilliers | CC0 1.0 |
| Renill de cavall / Horse Neigh (horse-statue-whinny.mp3) | Salsero_classic | CC0 1.0 |
Libraries
- MIT, BSD
- WebP codec (splat-transform, with libwebp)



