
Arcade · Built from a recipe
Grain Garden
F6 on the minor comb. Its drum rings at 1596.0 Hz.
Every grain here is one splat, moved by a simple rule sixty times a second.
- Shelf
- Arcade
- Kind
- Built from a recipe
- Sound
- Yes
- Licenses
- Apache-2.0, MIT, BSD
Its note
Splashery stretches a drumhead over this Splash's outline, twelve inches across, and finds the ways it can ring. Its lowest is 1596.0 Hz, 231 cents sharp of F6, the nearest tine on the comb. The next fifteen are its overtones, and each one draws its own figure: sand gathers on the lines that stay still.

- 11596 Hz
- 21642 Hz
- 31932 Hz
- 42068 Hz
- 52316 Hz
- 62427 Hz
- 72536 Hz
- 82767 Hz
- 92783 Hz
- 102970 Hz
- 112996 Hz
- 123143 Hz
- 133157 Hz
- 143199 Hz
- 153373 Hz
- 163490 Hz
How to play
Pick sand, water, oil, fire, seeds or stone, then hold and move to pour. Press 3D to tip the box.
Its controls
| Control | Kind | Range | Start |
|---|---|---|---|
| Play or pause | Tap | ||
| Play | Button | ||
| View | List | 2 choices | 2D |
About it
Every grain here is one splat, moved by a simple rule sixty times a second. Sand falls and slides off a pile at a slant. Water and oil fall and spread sideways to find their level; oil is lighter, so water sinks under it. Fire flickers upward and dies down to smoke, lighting oil, plants and seeds, and water puts it out. A seed resting by water sprouts a plant that grows up toward the light and sometimes flowers. Stone stays where it is put, for ledges and bowls; Erase clears.
The box has depth. In 2D you see it face on and pour through its whole depth; the 3D button tips it round so the grains show in 3D, still running by the same rules (Q and E turn it).
Sources and credits
Made in Splashery. Its code is MIT.
Libraries
- Apache-2.0
- Basic Pitch, ONNX (lane Audio piano, October 21, 2026)
- MIT
- omggif 1.0.10
- MIT
- ONNX Runtime Web 1.30.0 (its modules)
- MIT, Apache-2.0, BSD
- PDF.js 6.3.289



